Vampire Killer
From Castlevania Wiki - Forbidden Library
Vampire Killer known in Japan as Akumajo Dracula) is the second game and the series and the only one released for the MSX2 home computer. It was released in Japan on October 10, 1986 roughly one month after Castlevania appeared on the Famicom Disk System. Instead of being a straightforward action game, Vampire Killer emphasizes exploration and puzzle elements.
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Story
In the year 1691, Transylvania enjoyed a century of peace thanks to the legendary hero, Christopher Belmont, a vampire hunter who vanquished Count Dracula one hundred years earlier with a holy whip named Vampire Killer. The people of a Transylvanian village were enjoying their fortune with an Easter celebration in honor of Christ's resurrection, but every one hundred years, the power of Christ weakened, and the hearts of men turned black as they yearned for chaos and destruction. During this time, they sought to revive Count Dracula so he may spread chaos and ruination throughout the world. While the Easter celebration carried on with a grand carnival, evil men gathered in a monastery at the edge of the village and conducted a black mass to resurrect Count Dracula.
The men succeeded in bringing their master back in 1691. A bolt of lightning enveloped the monastery where they held the rite, signaling the resurrection of Count Dracula. When the Count returned, his Castle, which had fallen one hundred years prior, reappeared in Transylvania, and his legions of loyal minions reformed.
Simon Belmont, the descendant of Christopher Belmont, knew that as a member of the Belmont Clan and the current wielder of the Vampire Killer whip, it was his duty to bring peace and stability back to Transylvania by destroying Dracula. The Count was said to grow in strength with each resurrection, but Simon pressed on. He took the very same whip Christopher used to kill Dracula one hundred years before and entered the Castle alone. Simon proved himself a mighty vampire hunter by withstanding the monsters and traps of Dracula's Castle, and in the end, destroying Count Dracula himself.
Though Simon prevailed in ridding the world of the scourge of Dracula, he was terribly wounded by Count Dracula in the process.
Gameplay
Vampire Killer is consists of six non-linear stages with a boss at the end of each stage. Each of these stages are made up of three seperate areas with a door at the end that requires a special key to unlock. These keys are hidden throughout the areas and often require a puzzle to be solved in order to obtain it. All of the levels consist of seperate screens and often loops at times, creating the illusion that Dracula's castle is a maze.
Simon's primary weapon is the traditional Vampire Killer whip which can be upgraded to two more powerful forms; these upgrades are more rare then the ones found in the orginal Castlevania. Items can be collected by killing enemies, hitting candelabras and opening treasure chests. These chests can be opened by picking up regular keys, which Simon can carry several of at the same time. A rare master key can also be picked up and can be used several times instead of disappearing right away.
Aside from the whip, Simon can use both secondary weapons and other primary weapons that replace the Vampire Killer. Daggers, Axes, and Crosses are these kind off weapons and are either temporary or are lost if not collected again after usage. Simon's sub-weapon arsenal is relatively smaller then in other Castlevania games, only consisting of the Holy Water and the Hourglass. These sub-weapons cost hearts to use. Simon can only carry one sub-weapon at a time.
Other magical items include: Rings, Shields, Crystals, Potions, Boots, Wings, Maps, Rosaries, and Bibles. All of which offer several abilites and effects.
In order to obtain some of these items, the service of a Witch (refered to as Merchants in the European version) is required. They are spread throughout the castle and are usually hidden from plain sight. When encountering a Witch it's common practice to whip it repeatedly until it offers you an item. Any whipping done thereafter will bring about a different result, which may not always be in your favor. The merchant's color at the time provides a hint. The goods that are offered cost heart just like sub-weapons.
After beating the game, player returns to the first stage; though, this time, the challenge-level will now increase due to a larger selection of minor enemies.