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DOS wasted a perfectly meaningful final boss fight because someone wanted a corpse monster

#1 User is offline   Lumi Kløvstad 

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Posted 04 February 2018 - 06:34 PM

Menace, being a form taken by all the merged evil souls that Dmitri had absorbed with his duplicated Power of Dominance, would have made more storytelling sense assuming the shape of a ghost of Dracula.

Not actual Dracula.

Just a ghostly image of him. Who also hits pretty hard.

Like this guy.

My logic is that, as Menace is made by essentially locking the souls of evil monsters which would be serving the Dark Lord (if one currently existed) in a box until they merge and explode back out, from a pure relevancy-to-Soma's-character-arc viewpoint, it would have made symbolic sense for Menace to be in the shape of the previous Dark Lord. It could have been justified in all sorts of ways by the development team.
No matter how one slices it, a giant corpse monster doesn't really represent anything. It just sort of is.
I would have preferred that Soma faced something more symbolic of what he's fighting every day to not be.

Soma fights a giant corpse monster as his final "fuck you" at being the Dark Lord? Really Konami? Why not have him fight the leftover residue/image of Dracula, which would make all the sense in the world given that the fact that he's Dracula's reincarnation is brought up practically every other conversation that he's a part of?

It worked well enough for Juste's story, which had 1000% less narrative symbolism behind it.

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